Anarchist Angels

Race:  Chaos
Coach:  Carbrawn
One of the founding teams, the Angels retired with the Southern Valley Shield; Team Records for Interceptions (7), Casualties (139) and Most Season Cas (49) as well as Player Records for Completions, Interceptions, Casualties, Fatalities and SPP. They also boast the first Super Star Barbas (killed the following game) and the first to reach 100 SPP Clisthert.
When they went into retirement they still had 10 of their original 11 players (4 had played all 48 matches), now only 6 of their original roster remain, none of whom hold Ironman status.

Anarchist Angels team badge
Bulletin board from the coach
Jan. 23rd, 2018 - old news
He's done it!
Geryon the Minotaur of Anarchist Angels managed 4 casualties in the final round match Anarchist Angels - Grim Reapers Guards (Legends CC 4, round 10) to reach 177SPP and become the first Big Guy to reach Legend status and see his name on the Most Experienced table under League Statistics (even if only temporarily).

It seems fitting for the Chaos Cup as the Angels last season that the team bookended the season with their first Legends on the roster as Clisthert reached the magic number in Game 1.
- Carbrawn
Oct. 25th, 2017 - old news
Underdogs ground underfoot
The Hellrazors took serious damage in their previous match and had to field a lineman for this game. The upside of this was the $720k in inducements they had available so they recruited Glart Smashrip and the Skaven Ball & Chain wielder Kreek Rustgouger as well as four Special Play cards. They then spent an additional $100k from their treasury on another Special Play Card to give them a total of EIGHT for the game (7 Miscellaneous Mayhem and a Random Event)

The Angels had the FAME advantage and won the toss so elected to receive.
Hellrazors set up with the ST7 Kreek on the LOS and at the kick started disrupting the play. Everyone’s An Expert ensured they would win all kickoff results, Geryon was on an Ego Trip and Wearing Kid Gloves which forced him to go first or not at all and prevented him from assisting in any Blocks or Fouls, Clisthert suffered from Rakaths Curse of Petty Spite effectively removing his Sure Hands and Pass skills and preventing him using any team reroll either. So confident did these changes make the Skaven that they suffered from Bad Habits and had no rerolls for the first half.
Without his team mates removing the other LOS rodents, Geryon was unable to safely hit Kreek and took it out on the journeyman in front of him, this allowed the free Angels players to surround the spinning Star Player and help Asmoday in his Blitz, knocking Kreek to the ground and KOing him. Clisthert used his AG4 to gather the ball and move behind some teammates for protection and Choronzon KO’d the linerat Qhuatch dropping the Hellrazors to 9 on turn 1. The Skaven retaliation was swift with Glart blitzing Geryon with multiple assists and the Gutter Runner Daxtor ran all the way behind to have the option to blitz or score but the only Block they made had no result. Geryon was now able to Blitz Glart and the second Star Player hit the turf but was luckier and the Minotaurs Claws & Mighty Blow didn’t break armour. Asmoday Badly Hurt the Journeyman and Angels with Tackle marked up Daxtor. Inevitably, Blackmail struck with Geryon taking the Hellrazors first action to Blitz Asmoday but he double skulled and fell to the ground, despite knowing Geryon would have done his best to kill him, Asmoday refused to use Mighty Blow to break armour. With no other movement having occurred on the Skaven team, Clisthert moved over the LOS with his protectors and Choronzon KO’d Daxtor removing the only speedy menace from the field. While the remaining Skaven did their best to get in the way, it was only a matter of time before Clisthert handed off the ball to Mullin who crossed the line on T8 for a TD to gain Super Star status.
With several KO recoveries, the Hellrazors set up for an equalizing 1T TD but failed the first GFI despite Azock's Sure Feet.

Receiving in the second half but down to 8 players, the quick moving Skaven set up to try for a quick (but not 1T) TD. Unfortunately, the AG4 linerat Irsz fumbled the pass to get the ball into protected space for a next turn TD. The ball bounced among a string of players until it finally landed in the hands of the linerat Uxken who was standing on the Angels side having followed up his LOS block. Uxken was hit by Geryon and more Angels covered the ball but Clisthert was unable to pick it up. It didn’t matter as the Hellrazors were unable to get into position to regain possession and the ball started moving downfield in Chaos hands once more and Asmoday gained his 3rd casualty, giving Zedax an injury that would see him miss his next match. A roar of ‘Get Em Lads’ came from the Hellrazors and an ST boost for every player gave a sudden advantage but despite this, only one Angels player hit the turf and wasn’t even stunned. Despite the clock, the game was almost done, after the Rat Ogre Cryxx blitzed Arioch to the ground, the remaining Skaven (knowing they couldn’t win the game) surrounded him to try and foul him off, they had two attempts before the bulk of the Chaos team surrounded them in turn, removing any assists for fouls and ensuring any Blocks would be in favour of the Angels. Clisthert moved downfield towards the EZ once more and was within reach of scoring when the remaining Gutter Runner Irksiz dodged free of the pack and made a 1D Blitz, putting Clisthert out with a Serious Injury, forcing Vepar to gather the ball and walk over the line for the end of game TD.
As the siren went for the end of the drive, the Hellrazors coach pulled out a Magic Sponge and fixed up Zedax good as new.

Final Result TD 2-0 Cas 4-1
Despite the almost complete domination of the Chaos team, the Skaven are on full strength and the Anarchist Angels are without their Thrower for the next match.
(Addendum - with the withdrawal of the Elves from the Majors, Clisthert had a round off and is back on the roster)
- Carbrawn
Oct. 11th, 2017 - old news
Brutomax Broots spent some excess cash on an extra card to give them four for the game.
The game started slow with Brutomax Broots receiving the kick, and moving players downfield to receive from their miraculous Thrower Burokinukka. It looked like they were certain to score until once again Blackmail raised its ugly head as it did in the Angels previous game where Geryon bashed Choronzon into the injury bin. This time it was the ST4 Blitzer Bhrukka who pounded his ball carrying teammate Taznak into the turf. Taznak had to be carried off with a Fractured Skull, but the apothecary managed to treat this down to a Niggling Injury. Bhrukka then assisted Bar-Lgura in pushing the Blodging Lineorc Sugg'sha away from the ball to leave it open. The serious play was lined up, Asmoday was going to use his AG4 to dodge away from his marker, pick up the ball and make a quick pass to Vepar who would run and hand off to Zepar for a runaway TD, only a single Orc would have been able to reach him but a Neg 2D Blitz was unlikely to put down the ST5 Blodge Sidestepper before he crossed. Unfortunately Asmoday immediately failed the 2+ dodge and was stunned. Burokinukka moved down and with a GFI grabbed the free ball and passed to the Blodge Blitzer Zuakka who got to the EZ and then did a GFI to get out of Blitz range and wait out a final turn so the Angels would only get turn 8 with the ball. Mullin didn’t like the quick turnaround and hit Burokinukka into the cas bin BH and out for the match while Geryon went for the save. A Frenzy Blitz put Sugg’sha down and two GFI’s got the Minotaurs tentacles around the ball carrier. Not wanting to risk a failure somewhere else, Zuakka tried to escape and with a redo he managed to slip free, only to trip over his own feet and not even his Dodge skill saved him from crashing to the ground with a Serious Concussion. Seeing the ball nearby, Geryon made the decision, the picked it up and passed to Vepar who looked confused as there was no way for the team to score so the half ended 0-0.

A magic sponge fixed Zuakka right up and he was back on the pitch but the Orcs were down to 10 and with the two Angels recovering from KO they were still on full strength. Then things got worse. Geryon BH the Black Orc Allagnakka II and Bar-Lgura Blitzed the Goblin Skweltch, killing him while the ball moved down the widezone in Clistherts hands with Mullin for protection and a few other Angel scattered around to make the blitz difficult. Seeing there was no way to stop the TD, the Broots coach made shooing motions to encourage a quick score. His prayers were answered with Mullin taking a handoff and making a GFI to score.
It was now 8 Orcs to 11 Chaos players so the greenskins decided to even up the numbers from the kick with two casualties on the first turn of the drive putting B10-3 and B14-4 out BH. Mullin was the only player to get past the LOS and move towards the AG4 lineorc Gremnak with the ball in backfield so relying on his teammates muscle to protect the ball the orc lobbed a pass to the Troll Gw'Arglot, if he caught it it was safe, if he didn’t it was likely to be in two Broots TZs. He didn’t catch it so it lay in the grass next to him and the Rookie Black Orc RhoaAzz II. Unfortunately Trolls don’t bother the Angels, Vepar blitzed the Big Guy off the field with a Smashed Collar bone which he failed to regenerate (the coach was heard muttering about the fast that even a Star Troll isn’t worth keeping with ST4). RhoaAzz II was then pushed next to Geryon who KO’d him and the Broots were down to 6. With the ball unmarked, Zepar moved over to pick it up and start downfield. Dodges, GFI’s and much yelling resulted in a successful 1D Blitz and the ball was free again. Trying to prevent a 2-0 loss, Gremnak pick up the ball and made a Long Pass downfield to nowhere. B12-4 ran back upfield to try and salvage the situation and Zepar got into scoring range. With the clock running down, B12-4 made a Quick Pass to Vepar who ran for a TD handoff to Zepar who failed to catch. One turn and a Black Orc in scoring range, the ball was grabbed and a pass was attempted but it was fumbled and the siren went.

Final Result TD 1-0 Cas 6-3 Kills 1-0 but it was a Goblin so doesn’t really count.

What a bloodbath, the Angels managed to get more than double their average cas, having caused only 15 injuries in 6 games they came out of this one with 6. The extra cash spent by the Broots meant they couldn't afford to replace their Troll for the next game, ouch!
- Carbrawn
Aug. 17th, 2017 - old news
Just No!
This won’t be much of a writeup as the game was too appalling to properly document.
A short summary of the first half is that both Werewolves put themselves out injured, the first trying to free up the ball carrier for a walk in TD but throwing a 2D Block for double skulls after the team reroll was used, Badly Hurt and failed regen. A few turns later the second Werewolf failed the 2+ dodge away from Tackle to blitz the ball carrier, Badly Hurt and failed regen. These two failures allow the Angels to score against the kick on T8.

A Magic sponge brought back Tara The Terible and the second half started with Grim Reaper Guards getting Blitz on the kickoff, forcing a hole and running enough players through to take possession and score on T3 having caused 2 casualties (Clisthert out MNG and Xaphan killed and raised as a zombie) and 3 KO’s to give them the numbers advantage.
The Angels received and used ST5 Warriors to get the ball downfield to score on T16 with massive failures and turnovers on both sides along the way.
Grim Reaper Guards tried for the 1T TD but Anarchist Angels got a Blitz kick and disrupted their positioning.

Over the course of the game there were 6 sets of double skulls, two single dice skulls rerolled to skulls, 3 failed GFIs using rerolls and multiple failed 2+ dodges leaving the teams just shy of a 50% turnover rate including three consecutive turnovers on the first dice roll.
The Grim Reaper Guards suffered four casualties, failing regen on all four occasions and the ST4 Wight Echo of the Dead was KO’d in the first half and failed his three recovery rolls.
Final Result TD 2-1 Cas 4-2 Kills 1-1
- Carbrawn
Tournaments played:
SV Shield, Spike Trophy I, Dungeon Bowl I, Chaos Cup I, Bloodbowl I, Chaos Cup II, Grimwaagh Open3, Orkleys Cup 3, Chaos Cup 3
Playing in:
Legends CC 4
Trophies won:
Major League Winner: SV Shield
Major 2nd place: Dungeon Bowl I, Chaos Cup I
Most Casualties: Dungeon Bowl I, Chaos Cup I, Bloodbowl I
Most Fatalities: Legends CC 4
Fair play award: SV Shield






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